AVALON-functions differently to any
other existing chips. Current chips clevery draw triangles on the computer
screen, which are enhanced to represent realistic surfaces by the application
of textures and 3D effects produced by the previously mentioned Z-Buffer.
AVALON-Chip renders each pixel individually.
While triangles and textures are also employed for the construction of
virtual space, each individual pixel is calculated and colored true to
optical and physical laws. These calculations are substantially more complicated
than current approaches.
1.) The calculations take substantially longer
2.) The chip is more complex
The algorithms developed by RaytracingTechnology
have reduced the time required to calculate an individual pixel significantly.
Consequently a meaningful competitive advantage can be achieved. The complexity
of such chips can be efficiently managed with tools currently available
in the field of chip production.
This chip offers new quality differentiators to
the market. At last there is a new benchmark with which to measure chip
performance. As a result of this new process, effects can be achieved which
other chips can only partially, if at all, attain.
It can be realistically expected that rendering
will replace the Z-Buffer algorithms. As soon as AVALON is launched,
it will emerge as one of the leading chips with this level of quality in
terms of accuracy and speed.